Undercity // The Initiative
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Card text
Undercity
Dungeon — Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
The Initiative
Card
Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative.
Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you're in a dungeon, advance to the next room. If you're not, enter Undercity. You can take the initiative even if you already have it.)
Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you're in a dungeon, advance to the next room. If you're not, enter Undercity. You can take the initiative even if you already have it.)
Details
- Set
- Battle for Baldur's Gate Oversized Cards (OCLB)
- Number
- #20
- Rarity
- Common
- Artist
- Ioannis Fiore
Legality
Alchemy
Not legal
Brawl
Not legal
Commander
Not legal
Competitive brawl
Not legal
Duel
Not legal
Future
Not legal
Gladiator
Not legal
Historic
Not legal
Legacy
Not legal
Modern
Not legal
Oathbreaker
Not legal
Old school
Not legal
Pauper
Not legal
Pauper commander
Not legal
Penny
Not legal
Pioneer
Not legal
PreDH
Not legal
Premodern
Not legal
Standard
Not legal
Standard brawl
Not legal
Timeless
Not legal
TLR
Not legal
Vintage
Not legal
Prices
CardMarket guide
As of 13/10/2026
| Low | Avg | Trend | 7-day avg | 30-day avg |
|---|---|---|---|---|
| €5,00 | €9,75 | €10,30 | €9,84 | €9,28 |
Detailed offers
As of 13/10/2026
| Condition | Country | Language | Low | Avg | Offers |
|---|---|---|---|---|---|
| No price data yet. | |||||